AI Insights · Timothy · October 2025
Top Card Battler Apps in the Middle East for Q3 2025
Explore the performance of leading card battler apps on a unified platform in the Middle East during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the Middle East saw notable activity in the card battler category. Here's a breakdown of the top-performing apps based on data from Sensor Tower.
Pokémon TCG Pocket experienced fluctuations in its weekly revenue, starting at around $38.6K and peaking at $62.7K towards the end of July. Downloads began at approximately 5K, dipping to about 2.1K before recovering to 5.1K in late September. Active users followed a downward trend from nearly 70K to 45.7K, with a slight recovery in the final week.
Hearthstone had a notable revenue spike to $19.7K in early July, settling around $7.9K by the end of September. Downloads increased from 462 to 1K, while active users maintained a steady range between 6.5K and 7K.
Yu-Gi-Oh! Master Duel showed a consistent user base with active users fluctuating slightly around 8K. Revenue saw minor variations, starting at $6K and ending at around $2K. Downloads remained relatively stable, averaging about 600 weekly.
Yu-Gi-Oh! Duel Links had modest revenue, peaking at $7.4K in late September. Downloads started at 478, reaching nearly 1K by the quarter's end. Active users showed slight growth, ending at 2K.
Finally, WWE SuperCard - Wrestling Game experienced a revenue increase to $3.1K in mid-August, with downloads peaking at 3.9K in early September. Active users fluctuated but ended the quarter at around 17.3K.
For more detailed insights and data, visit Sensor Tower.